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Thursday, September 23, 2010

Strategy/Sim

After playing the games, I feel like the genre I want to design my game after is strategy/sim; I like the idea of making a game that challenges the player mentally, but I also figured out that it is going to be difficult to design a game that will be challange mentally and fun for the player. I need to really start thinking hard on where my STEM game is going and what paths I want to take.

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